[−][src]Trait gtk::prelude::CellLayoutExt
Required methods
fn add_attribute<P: IsA<CellRenderer>>(
&self,
cell: &P,
attribute: &str,
column: i32
)
&self,
cell: &P,
attribute: &str,
column: i32
)
fn clear(&self)
fn clear_attributes<P: IsA<CellRenderer>>(&self, cell: &P)
fn get_area(&self) -> Option<CellArea>
fn get_cells(&self) -> Vec<CellRenderer>
fn pack_end<P: IsA<CellRenderer>>(&self, cell: &P, expand: bool)
fn pack_start<P: IsA<CellRenderer>>(&self, cell: &P, expand: bool)
fn reorder<P: IsA<CellRenderer>>(&self, cell: &P, position: i32)
fn set_cell_data_func<P: IsA<CellRenderer>>(
&self,
cell: &P,
func: Option<Box<dyn Fn(&CellLayout, &CellRenderer, &TreeModel, &TreeIter) + 'static>>
)
&self,
cell: &P,
func: Option<Box<dyn Fn(&CellLayout, &CellRenderer, &TreeModel, &TreeIter) + 'static>>
)
Implementors
impl<O: IsA<CellLayout>> CellLayoutExt for O[src]
fn add_attribute<P: IsA<CellRenderer>>(
&self,
cell: &P,
attribute: &str,
column: i32
)[src]
&self,
cell: &P,
attribute: &str,
column: i32
)
fn clear(&self)[src]
fn clear_attributes<P: IsA<CellRenderer>>(&self, cell: &P)[src]
fn get_area(&self) -> Option<CellArea>[src]
fn get_cells(&self) -> Vec<CellRenderer>[src]
fn pack_end<P: IsA<CellRenderer>>(&self, cell: &P, expand: bool)[src]
fn pack_start<P: IsA<CellRenderer>>(&self, cell: &P, expand: bool)[src]
fn reorder<P: IsA<CellRenderer>>(&self, cell: &P, position: i32)[src]
fn set_cell_data_func<P: IsA<CellRenderer>>(
&self,
cell: &P,
func: Option<Box<dyn Fn(&CellLayout, &CellRenderer, &TreeModel, &TreeIter) + 'static>>
)[src]
&self,
cell: &P,
func: Option<Box<dyn Fn(&CellLayout, &CellRenderer, &TreeModel, &TreeIter) + 'static>>
)