yal-0.3 - big overhaul, fully functional now, changelog very brief
	- implemented linux system specifig functions (SDL/OpenAL)
	- implemented windows system specific functions (sound/graphics/speech)
	- Implemented all remaining tabs
	- Register To Play Online button with current link
	- lots of small changes on the way
	- changed all widgets to designer .ui files

yal-0.2 - WIP/unreleased
	- no need to specify game dir, just put launcher inside it
	  and it should work (symlinks to it in $PATH too)
	- fixed a bug with secondary/primarylist order
	- secondarylist works along with secondrylist
	- fixed a bug with custom flags where a flag could disappear
	- code reorganisations and cleanups
	- fixed a bug with a ini value containing "=" character
	- make use of settings.ini inside mod dir
	- fill custom flags only from launcher6.ini (otherwise I'd
	  have to write some parser not to duplicate them in case of the
	  same flags being written in launcher6.ini/mod.ini/settings.ini).
	  maybe later...
	- tooltips for all url buttons
	- grey out mod url buttons if there are no links to follow
	- fix windows version, for some reason flags.lch always appear
	  in game dir ignoring current dir of launcher

yal-0.1.3
	- windows version of launcher
	- better unix/win code separation
	- cosmetics

yal-0.1.2
	- small bugfixes
	- seperate resource files and target names for all launchers
	- GAMEDIR can be current dir to behave like windows launcher
	- new Select MOD dialog window

yal-0.1.1
	- small bugfixes
	- project file included

yal-0.1
	- Initial release

For full changelog see 'svn log'.
